Mental Ray Shaders
Most importantly here if you would like custom mental ray shader, XSI plugin or Qt application development then drop me a line through the contact form. I'm more than happy to provide flat quotes based on specifications.
Since I revamped the site a lot of people have been asking where my mental ray shaders are.
Well the answer was gone. The good news is I've now updated, recompiled and packaged them.
It's provided as an .xsiaddon with support for linux 32bit, linux 64bit, windows 32bit and windows 64bit. You can find it attached to this page. I've even thrown some more shaders in.
At some stage I'll get around to documenting them, though if anyone else would like to do that then be my guest.
The shaders included in this addon are boolTrace, fieldSurface, inciDents, orenNayarWolff, shadowPassLens, thickness, depthMirror, genieTail, normalTrace, rayHistory, sphericalLens and unpremultiply. Kudos go to JS3D and Passion Pictures as some of these shaders were developed while I worked for them. They're both fantastic places to work and if you get offered a job at either I'd highly recommend taking it.
Please note that genieTail only supports old XSI particles, not ICE. I believe it's pretty much deprecated with ICE.
| Attachment | Size |
|---|---|
| BinaryIris.xsiaddon | 1.65 MB |
